( Earthboat ) Earthboat CG Design

Visualizing a Stay in Dialogue with Nature

For Earthboat, we led the spatial concept development and CGI visualization. Drawing on extensive research into Jean Prouvé’s prefabricated architecture, Earthships, hippie culture, and outdoor culture, we explored different approaches to architecture in harmony with nature and new relationships between people and the natural world. These ideas were reinterpreted for a contemporary hospitality experience, translating Earthboat’s central concept, “Access to the Earth,” into space. Architecture, landscape, light, materials, and the natural environment were considered as an integrated whole. Rather than treating CGI simply as a representation of the finished architecture, we directed it as a communication medium—one that could convey the philosophy of the brand and the experience of staying at Earthboat before the space itself existed.

Deliveries & Scope

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Award & Recognition

Project Team

Team

Design & Direction
Brand Director : Genki Imamura / Art Director : Ryosuke Tomita / Project Manager : Kentaro Kanayama / Designer : Kaho Nagao / Designer : Midori Saito / Designer : Kenny Walker / Writer, Translator : Erika Hosoda

Architecture
Architect : Kazumasa Takada (PAN-PROJECTS) / Architect : Yuriko Yagi (PAN-PROJECTS)

Digital Experience
Project Manager : Masataka Hashimoto(Carecle Inc.) / Back-end Developer : Satoshi Hachiya(Carecle Inc.) / Back-end Developer : Satoru Onoda(Carecle Inc.) / Technical Director : Akifumi Nakamura(Studio Spoon Inc.) / Front-end Developer : Hiromichi Inoue(Studio Spoon Inc.) / Front-end Developer : Ryohei Endo(Studio Spoon Inc.)

Creative Partner
CG Director : Akito Uemura(LITdesign) / CG Designer : TRAN CONG VINH QUY(LITdesign) / CG Designer : Kazuma Hirahara(LITdesign) / Illustrator : Kyoka Tanno